Bay Area Creative Club Kickball Rules
Runner
- No Bunting
- Runners have to stay in the baselines.
- Sliding into the base or running into fielders is not allowed. The runner is out if he runs into the fielder. The runner is safe if the fielder initiated the contact.
- Fielders must stay out of the baseline. Unless they are making an active play for the ball, if they interfere with a runner, the runner is safe at the base they are running toward.
- No runners may lead off or steal. They can only run after the ball is kicked. A runner who is off the base before the ball is kicked is out.
- Runners have to tag up after a fly ball is caught before they can advance to the next base.
- Runners may overrun 1st base, but they must turn toward foul territory once they pass the base. If they overrun any other base, they may be tagged out by a defender with the ball.
- If the ball is overthrown, the runner may advance only one base.
- If a runner overtakes and passes a runner on the bases ahead of him, he is out.
- A runner hit above the shoulders is safe, and advances 1 base.
- When the pitcher has control of the ball and is standing on the mound, all of the runners must stop advancing.
Fielders
- Fielders must stay out of the baseline
- Fielders trying to make an out on base may have their foot on base, but must lean out of the baseline.
- Hitting a runner with the ball above shoulder level is not allowed.
- A runner hit above the shoulders is safe, and advances 1 base. Runners receive 1 base on an overthrow.
Duration
A game lasts 5 innings. Each inning is divided into a top and bottom halfwith each team having a turn to kick. The visiting team kicks the first half (or top) of each inning, and the home team kicks the second half (or bottom) of the inning. A half inning is completed when the kicking team gets 3 outs.